Postmortem kinda
On the Rails » Devlog
In the video I explain what I thought went right and improvements I thought of.
What went right
- Pixel art allowed for quicker art production and more time spent on other tasks.
 - External tools let me match the music and sound effects to the theme of the game.
 - Simple controls are easy to see and easily pick up.
 - Turn based nature allows seamless transition from 2 player to singleplayer.
 
Can be improved
- Could add more mechanics, such as water and bridges, movable rocks, or slidy ice.
 - Levels could be organized such that the difficulty curve is more linear.
 - Restart button that only resets one half so one mistake doesn't force both players to restart.
 
I think the game turned out really well, and with a few more features could be even better!
On the Rails
Fix the railways in this nifty local multiplayer puzzle game!
| Status | Released | 
| Author | Aescosaurus | 
| Genre | Puzzle | 
| Tags | Local Co-Op, Local multiplayer, Pixel Art, Top-Down, Trains, Western | 
| Languages | English | 
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